Aimed primarily at video game fans, the Nintendo Wii gaming system has taken on a different and evolving therapeutic role. Today, the Wii has become a fun part of the rehabilitation process and a form of "therapy" for veterans and returning service members at the VA Palo Alto Health Care System (VAPAHCS) Polytrauma program. The Polytrauma Unit, which cares for severely injured servicemembers with Traumatic Brain Injury (TBI) and other serious and often life-threatening injuries, has introduced the Wii system during Recreation Therapy treatment sessions.
http://cpmt.org/scv/meetings/cpmt0910.html
Added by Harvey Miller on October 3, 2009
Harvey Miller
Advances in inertial sensor integration -- through embedded solutions, embedded intelligence and integrated sensing -- are driving new motion-based products and applications (see figure). Two of these applications, Gaming and Healthcare, are merging to create submarkets for products and services in both industries. This talk will explore how one leading accelerometer company has expanded their offerings to include gaming content as part of a solutions approach to this growing market, and we will look at two healthcare companies, one big and one small, who are using motion and gaming technologies to offer healthcare solutions to customers and patients alike.