Beyond the Console: Virtual worlds, interactive experiences and gaming
6 September 2007
Cross-sector seminar/workshop to generate new ideas for products, services and collaborations in the interactive arena
2pm - 5.30pm followed by drinks| Venue: Watershed, Bristol | Book Now
From alternative reality games to located mediascapes, the internet offers a wealth of opportunity for collaboration around gaming and interactive experiences, and with its blend of digital creatives and highly skilled computer programmers, Bristol should be in a unique position to ride and exploit this wave.
Recent research commissioned by South West Screen highlights the significant number of SMEs working in disciplines like animation, education, interactive media and post-production who are already supporting the games industry. How do we network these producers and create opportunities to engage with emerging disciplines such as mobile gaming, pervasive media and serious games?
Showcasing a diverse array of Bristol based talent, this afternoon seminar/workshop will bring together experts and professionals from a mix of disciplines to explore innovation, content distribution and opportunities for collaboration in gaming and virtual worlds.
Timetable:
2 - 3.45pm Presentations and discussion from:
Toby Barnes, Pixel lab
Phil Stenton of HPLabs on mscape
Darius Pocha of Enable on building a branded campaign in Second Life
Hazel Grian of Licorice Film on producing an Alternative Reality Game
4 - 5.30pm Ideas Generator
An open space session to generate new ideas for products, services and collaborations
This event is produced by the Creative Technology Network and supported by South West Screen
Official Website: http://www.creativetechnologynetwork.co.uk
Added by iShed on August 2, 2007