http://www.fmctraining.com/fmc.asp?l=Washington+DC&p2=Upcoming+Classes
Contact:202-429-9700 / MartinD@FMCtraining.com
(3 day class)
2011: 12/15-17
2012: 1/18-20, 2/9-11, 4/12-14, 6/21-23, 8/23-25
Overview
3ds Max advanced class will focus on learning advanced modeling techniques, advanced animation, mapping, and advanced lighting.
Topics include
Low and High Poly modeling
• More Detailed Box Modeling techniques, Tips and Tricks
• Learn the Edge Copying technique
• Combine multiple modeling concepts to create photo-real models
• Learn to build anything from Airplanes to humans
• Learn the differences between Mesh, Patches, and Nurbs techniques
Material Techniques
• Unwrap any complex objects using Unwrap UVW and Texporter plugin
• Learn Game texturing Techniques
• Pelt Mapping
• Layer many maps using UVW map channels
• Using Alphas and images as Alphas
• Mix and Composite Mapping
• Material types in depth inclucing Multi-Sub Obect, Composite, Matte/Shadow
• Raytraced Materials
• Render to Texture
Lighting
• Using Skylight
• Area Lights
• Radiosity
• Light Tracer
• Photometric Lights
• E-Light Plugin
• Tips on how to reduce time consuming renders with simple standard lights
Animation
• Learn Controllers in depth
• List Controllers and Limit Controllers
• Constraints – Attachment, Surface, Path, Position, Orientation, LookAt, Link
• Parameter Collector
• Wire Parameters
• Sliders
• Inverse Kinematics
• IK Solvers
• Animation Modifiers
• Morphing
• Animation Materials and Effects
• Channel Locks and Inheritance
• Audio Synchronization
Effects
• Particles tips and tricks
• Particle Flow
• Envornmental effects
• Composition tips
• Glow and flares
• Dynamics with Reactor
Prerequisites
3ds Max Fundamentals Course
Added by fmctraining on September 1, 2010