1627 K Street, NW
Washington, District of Columbia 20006

http://www.fmctraining.com/fmc.asp?l=Washington+DC&p2=Upcoming+Classes

8/23/2010, 10/25/2010, 12/15/2010

Overview
3ds Max advanced class will focus on learning advanced modeling techniques, advanced animation, mapping, and advanced lighting.

Topics include

Low and High Poly modeling
• More Detailed Box Modeling techniques, Tips and Tricks
• Learn the Edge Copying technique
• Combine multiple modeling concepts to create photo-real models
• Learn to build anything from Airplanes to humans
• Learn the differences between Mesh, Patches, and Nurbs techniques

Material Techniques
• Unwrap any complex objects using Unwrap UVW and Texporter plugin
• Learn Game texturing Techniques
• Pelt Mapping
• Layer many maps using UVW map channels
• Using Alphas and images as Alphas
• Mix and Composite Mapping
• Material types in depth inclucing Multi-Sub Obect, Composite, Matte/Shadow
• Raytraced Materials
• Render to Texture

Lighting
• Using Skylight
• Area Lights
• Radiosity
• Light Tracer
• Photometric Lights
• E-Light Plugin
• Tips on how to reduce time consuming renders with simple standard lights

Animation
• Learn Controllers in depth
• List Controllers and Limit Controllers
• Constraints – Attachment, Surface, Path, Position, Orientation, LookAt, Link
• Parameter Collector
• Wire Parameters
• Sliders
• Inverse Kinematics
• IK Solvers
• Animation Modifiers
• Morphing
• Animation Materials and Effects
• Channel Locks and Inheritance
• Audio Synchronization

Effects
• Particles tips and tricks
• Particle Flow
• Envornmental effects
• Composition tips
• Glow and flares
• Dynamics with Reactor

Prerequisites
3ds Max Fundamentals Course

202-429-9700 dc-reception@fmctraining.com

Official Website: http://www.fmctraining.com/fmc.asp?l=Washington+DC&p2=Upcoming+Classes

Added by fmctraining on May 21, 2010

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