Required Prerequisites
Intro to Maya
Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.
Day 1
Topics:
Product modelling
Photoreal object modelling techniques for commercials assembling your source material aligning image planes in Photoshop
Day 2
Topics:
Advanced shading networks
Layered texture vs. layered shader
Metal: iron, chrome and copper
Glass
Creating wrapping textures
Day 3
Topics:
Environment textures
Blending colors
Facing ratio
Math utilities
Render layers review
Maya vector render engine
Day 4
Topics:
Intro to mental ray shaders
Intro to mental ray: ambient occlusion, caustics, global illumination
HDRI and final gather
Day 5: Using What You Learned
Topics:
Lighting and texturing your object
Compositing
Putting it all together
Tweaking shadows, specular, reflection and lighting passes
Creating depth of field
Outputting the composite
Contact: Cari Jones, Corporate Account Manager
Email: CariJ@fmctraining.com
Phone: 407-354-4866
Official Website: http://www.fmctraining.com/fmc.asp?v=Autodesk&g=Maya&i=782
Added by Fmc-Orlando on November 1, 2011