Day 1
Topics:
* Product modelling
* Photoreal object modelling techniques for commercials assembling your source material aligning image planes in Photoshop
Day 2
Topics:
* Advanced shading networks
* Layered texture vs. layered shader
* Metal: iron, chrome and copper
* Glass
* Creating wrapping textures
Day 3
Topics:
* Environment textures
* Blending colors
* Facing ratio
* Math utilities
* Render layers review
* Maya vector render engine
Day 4
Topics:
* Intro to mental ray shaders
* Intro to mental ray: ambient occlusion, caustics, global illumination
* HDRI and final gather
Day 5: Using What You Learned
Topics:
* Lighting and texturing your object
* Compositing
* Putting it all together
* Tweaking shadows, specular, reflection and lighting passes
* Creating depth of field
* Outputting the composite
Official Website: http://www.fmctraining.com
Added by fmctraining on January 30, 2009