1627 K Street, NW
Washington, District of Columbia 20006

Day 1

Topics:

* Product modelling
* Photoreal object modelling techniques for commercials assembling your source material aligning image planes in Photoshop

Day 2

Topics:

* Advanced shading networks
* Layered texture vs. layered shader
* Metal: iron, chrome and copper
* Glass
* Creating wrapping textures

Day 3

Topics:

* Environment textures
* Blending colors
* Facing ratio
* Math utilities
* Render layers review
* Maya vector render engine

Day 4

Topics:

* Intro to mental ray shaders
* Intro to mental ray: ambient occlusion, caustics, global illumination
* HDRI and final gather

Day 5: Using What You Learned

Topics:

* Lighting and texturing your object
* Compositing
* Putting it all together
* Tweaking shadows, specular, reflection and lighting passes
* Creating depth of field
* Outputting the composite

Official Website: http://www.fmctraining.com

Added by fmctraining on January 30, 2009

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